[포유 작업]#2

- 롤링유닛에서 노출 관련 수정.
This commit is contained in:
junghoon86.park
2025-11-10 16:23:22 +09:00
parent 11582840b8
commit 0050f9043c

View File

@@ -107,7 +107,7 @@ export default function RollingUnit({
const nowMenu = useSelector((state) => state.common.menu.nowMenu); const nowMenu = useSelector((state) => state.common.menu.nowMenu);
const entryMenu = useSelector((state) => state.common.menu.entryMenu); const entryMenu = useSelector((state) => state.common.menu.entryMenu);
const introTermsAgree = useSelector( const introTermsAgree = useSelector(
(state) => state.common.termsFlag.optionalTerms (state) => state.common.optionalTermsAgree
); );
const homeCategory = useSelector( const homeCategory = useSelector(
(state) => state.home.menuData?.data?.homeCategory (state) => state.home.menuData?.data?.homeCategory
@@ -120,7 +120,7 @@ export default function RollingUnit({
// 컴포넌트 상단에서 필터링 // 컴포넌트 상단에서 필터링
const filteredRollingData = useMemo(() => { const filteredRollingData = useMemo(() => {
return rollingData.filter( return rollingData.filter(
(item) => introTermsAgree === "Y" || item.shptmLnkTpCd !== "DSP00510" (item) => introTermsAgree === true || item.shptmLnkTpCd !== "DSP00510"
); );
}, [rollingData, introTermsAgree]); }, [rollingData, introTermsAgree]);