[랜돔 유닛] 라이브 아이콘 및, 미디어 타입 조치

This commit is contained in:
sungmin.in
2024-05-28 18:50:52 +09:00
parent aaaedc048d
commit 199517c704

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@@ -6,6 +6,7 @@ import { useDispatch } from "react-redux";
import SpotlightContainerDecorator from "@enact/spotlight/SpotlightContainerDecorator";
import Spottable from "@enact/spotlight/Spottable";
import btnPlay from "../../../../assets/images/btn/btn-play-thumb-nor.png";
import defaultLogoImg from "../../../../assets/images/ic-tab-partners-default@3x.png";
import emptyHorImage from "../../../../assets/images/img-home-banner-empty-hor.png";
import emptyVerImage from "../../../../assets/images/img-home-banner-empty-ver.png";
@@ -326,6 +327,7 @@ export default function RandomUnit({
: randomData.showNm
}
>
{randomData.shptmBanrTpNm == "LIVE" ? (
<p className={css.liveIcon}>
<CustomImage
delay={0}
@@ -334,6 +336,7 @@ export default function RandomUnit({
ariaLabel="LIVE icon"
/>
</p>
) : null}
<div
className={classNames(
@@ -360,6 +363,10 @@ export default function RandomUnit({
)}
</div>
<div className={css.btnPlay}>
{randomData.tmnlImgPath == null ? "" : <img src={btnPlay} />}
</div>
<p className={css.brandIcon}>
{randomData.showId ? (
<CustomImage