[251119] fix: PlayerPanel - 4

🕐 커밋 시간: 2025. 11. 19. 16:35:54

📊 변경 통계:
  • 총 파일: 2개
  • 추가: +13줄
  • 삭제: -6줄

📝 수정된 파일:
  ~ com.twin.app.shoptime/src/views/DetailPanel/DetailPanel.jsx
  ~ com.twin.app.shoptime/src/views/PlayerPanel/PlayerPanel.jsx
This commit is contained in:
2025-11-19 16:35:55 +09:00
parent a055de9e69
commit db109f77c1
2 changed files with 13 additions and 6 deletions

View File

@@ -173,6 +173,7 @@ const PlayerPanel = ({ isTabActivated, panelInfo, isOnTop, spotlightId, ...props
const videoPlayer = useRef(null);
const prevModal = usePrevious(panelInfo?.modal);
const prevIsTopPanelDetailFromPlayer = usePrevious(isTopPanelDetailFromPlayer);
const [playListInfo, setPlayListInfo] = USE_STATE('playListInfo', '');
const [shopNowInfo, setShopNowInfo] = USE_STATE('shopNowInfo');
const [backupInitialIndex, setBackupInitialIndex] = USE_STATE('backupInitialIndex', 0);
@@ -2060,12 +2061,15 @@ const PlayerPanel = ({ isTabActivated, panelInfo, isOnTop, spotlightId, ...props
// PlayerPanel이 최상단이 될 때 오버레이 표시 (DetailPanel에서 복귀)
useEffect(() => {
if (isOnTop && !panelInfo.modal && !videoVerticalVisible) {
// launchedFromPlayer가 있는지 확인하여 HomePanel 복귀와 PlayerPanel 내부 DetailPanel 복귀 구분
const hasLaunchedFromPlayer = panelInfo?.lastFocusedTargetId !== undefined;
// 정확한 복귀 종류 구분:
// 1. HomePanel 복귀: prevModal === true && prevIsTopPanelDetailFromPlayer === false
// 2. DetailPanel 복귀: prevIsTopPanelDetailFromPlayer === true
const isHomePanelReturn = prevModal === true && prevIsTopPanelDetailFromPlayer === false;
const isDetailPanelReturn = prevIsTopPanelDetailFromPlayer === true;
if (hasLaunchedFromPlayer) {
if (isDetailPanelReturn) {
console.log('[PlayerPanel] ✅ PlayerPanel 내부 DetailPanel에서 복귀함! - 오버레이 표시');
} else {
} else if (isHomePanelReturn) {
console.log('[PlayerPanel] 📺 HomePanel에서 복귀함 - 오버레이 표시');
// HomePanel에서 복귀 시 항상 tabIndex=1로 시작
console.log('[PlayerPanel] 🔄 HomePanel 복귀 - tabIndex를 1로 강제 설정');
@@ -2073,6 +2077,8 @@ const PlayerPanel = ({ isTabActivated, panelInfo, isOnTop, spotlightId, ...props
setTabIndexV2(1);
console.log('[PlayerPanel] 📝 tabIndexV2를 1로 설정됨');
}
} else {
console.log('[PlayerPanel] 🔄 그 외 복귀 - 오버레이 표시');
}
setSideContentsVisible(true);
@@ -2081,7 +2087,7 @@ const PlayerPanel = ({ isTabActivated, panelInfo, isOnTop, spotlightId, ...props
// VideoPlayer가 belowContentsVisible prop을 감지해서 자동으로 controls 표시함
// PlayerPanel 내부 DetailPanel에서 복귀 시에만 포커스 복원 시도
if (hasLaunchedFromPlayer) {
if (isDetailPanelReturn) {
const lastFocusedTargetId = panelInfo?.lastFocusedTargetId;
console.log('[PlayerPanel] 🎯 PlayerPanel DetailPanel 복귀 - lastFocusedTargetId:', lastFocusedTargetId);
@@ -2094,7 +2100,7 @@ const PlayerPanel = ({ isTabActivated, panelInfo, isOnTop, spotlightId, ...props
}
}
}
}, [isOnTop, panelInfo.modal, videoVerticalVisible, panelInfo?.lastFocusedTargetId, tabContainerVersion, setTabIndexV2]);
}, [isOnTop, panelInfo.modal, videoVerticalVisible, panelInfo?.lastFocusedTargetId, tabContainerVersion, setTabIndexV2, prevModal, prevIsTopPanelDetailFromPlayer]);
useEffect(() => {
// tabContainerVersion === 1일 때만 실행