[251120] fix: LiveShow BackButton ArrorDown handler

🕐 커밋 시간: 2025. 11. 20. 10:24:56

📊 변경 통계:
  • 총 파일: 2개
  • 추가: +77줄
  • 삭제: -15줄

📝 수정된 파일:
  ~ com.twin.app.shoptime/src/views/PlayerPanel/PlayerOverlay/PlayerOverlayContents.jsx
  ~ com.twin.app.shoptime/src/views/PlayerPanel/PlayerTabContents/v2/TabContainer.v2.jsx

🔧 주요 변경 내용:
  • 소규모 기능 개선
This commit is contained in:
2025-11-20 10:24:56 +09:00
parent 18175a03de
commit e21f6a1072
2 changed files with 77 additions and 15 deletions

View File

@@ -13,6 +13,7 @@ import icon_shop_now from '../../../../../assets/images/player/icon_tabcontainer
import { LOG_MENU } from '../../../../utils/Config';
import { $L } from '../../../../utils/helperMethods';
import { SpotlightIds } from '../../../../utils/SpotlightIds';
import usePrevious from '../../../../hooks/usePrevious';
import LiveChannelContents from '../TabContents/LiveChannelContents';
import ShopNowContents from '../TabContents/ShopNowContents';
import ShopNowButton from './ShopNowButton';
@@ -146,16 +147,46 @@ export default function TabContainerV2({
Spotlight.focus(SpotlightIds.PLAYER_BACK_BUTTON);
}, []);
// tabIndex가 2(ShopNowButton)로 변경되면 자동으로 포커스 이동
useEffect(() => {
if (tabIndex === 2) {
// 이전 tabIndex 값 추적
const prevTabIndexRef = usePrevious(tabIndex);
const prevTabIndex = prevTabIndexRef.current;
// 하나의 함수에서 모든 tabIndex 변화 처리
const handleTabIndexChange = useCallback((newTabIndex, oldTabIndex) => {
console.log(`[TabIndexChange] Tab changed from ${oldTabIndex} to ${newTabIndex}`);
if (newTabIndex === 0) {
// tabIndex = 0 (ShopNow)
const timeoutId = setTimeout(() => {
Spotlight.focus('shownow_close_button');
}, 100);
return () => clearTimeout(timeoutId);
}
if (newTabIndex === 1) {
// tabIndex = 1 (LiveChannel)
const timeoutId = setTimeout(() => {
Spotlight.focus('below-tab-live-channel-button');
}, 100);
return () => clearTimeout(timeoutId);
}
if (newTabIndex === 2) {
// tabIndex = 2 (ShopNowButton)
const timeoutId = setTimeout(() => {
Spotlight.focus('below-tab-shop-now-button');
}, 100);
return () => clearTimeout(timeoutId);
}
}, [tabIndex]);
}, []);
// tabIndex 변화 감지 및 처리
useEffect(() => {
// 초기 렌더링이 아닐 때만 실행 (prevTabIndex가 정의되었을 때)
if (prevTabIndex !== undefined && prevTabIndex !== tabIndex) {
handleTabIndexChange(tabIndex, prevTabIndex);
}
}, [tabIndex, prevTabIndex, handleTabIndexChange]);
return (
<Container
@@ -241,6 +272,9 @@ export default function TabContainerV2({
// 첫 번째 PlayerItem으로 포커스 이동
Spotlight.focus('tabChannel-video-0');
}}
onSpotlightFocus={() => {
console.log('[TabContainerV2] below-tab-live-channel-button focused');
}}
>
<span className={css.buttonText}>LIVE CHANNEL</span>
<div className={css.arrowIcon}>