🕐 커밋 시간: 2025. 11. 06. 09:25:09 📊 변경 통계: • 총 파일: 7개 • 추가: +174줄 • 삭제: -1줄 📁 추가된 파일: + com.twin.app.shoptime/src/actions/queuedPanelActions.js + com.twin.app.shoptime/src/middleware/panelQueueMiddleware.js + com.twin.app.shoptime/src/utils/panelQueueExamples.js + com.twin.app.shoptime/src/utils/panelQueueSetupGuide.js 📝 수정된 파일: ~ com.twin.app.shoptime/src/actions/actionTypes.js ~ com.twin.app.shoptime/src/reducers/panelReducer.js ~ com.twin.app.shoptime/src/views/SearchPanel/VoiceInputOverlay/VoiceInputOverlay.jsx 🔧 주요 변경 내용: • 타입 시스템 안정성 강화 • 핵심 비즈니스 로직 개선 • 공통 유틸리티 함수 최적화 • 중간 규모 기능 개선 • 모듈 구조 개선
339 lines
10 KiB
JavaScript
339 lines
10 KiB
JavaScript
import { types } from '../actions/actionTypes';
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import { panel_names } from '../utils/Config';
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const initialState = {
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// 기존 상태 - 완전히 호환됨
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panels: [],
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lastPanelAction: '', //"", "push", "pop", "update", "reset", "previewPush", "previewPop", "previewUpdate"
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// [251106] 패널 액션 큐 관련 상태 - 기존 기능에 전혀 영향 없음
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panelActionQueue: [], // 처리 대기 중인 패널 액션 큐
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isProcessingQueue: false, // 현재 큐 처리 중인지 여부
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queueError: null, // 큐 처리 중 발생한 에러
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queueStats: {
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totalProcessed: 0, // 총 처리된 액션 수
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failedCount: 0, // 실패한 액션 수
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averageProcessingTime: 0 // 평균 처리 시간
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}
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};
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// last one will be on top
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const forceTopPanels = [panel_names.ERROR_PANEL, panel_names.INTRO_PANEL, panel_names.DEBUG_PANEL];
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export const panelsReducer = (state = initialState, action) => {
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switch (action.type) {
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case types.PUSH_PANEL: {
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console.log('[panelReducer] 🔵 PUSH_PANEL START', {
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newPanelName: action.payload.name,
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currentPanels: state.panels.map(p => p.name),
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duplicatable: action.duplicatable,
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});
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const panelInfo = action.payload.panelInfo || {};
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const forceTopPanelsInfo = [];
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const newState = [];
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state.panels.forEach((panel) => {
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const forceTopIndex = forceTopPanels.indexOf(panel.name);
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if (forceTopIndex >= 0) {
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forceTopPanelsInfo[forceTopIndex] = panel;
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} else if (panel.name !== action.payload.name || action.duplicatable) {
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newState.push(panel);
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}
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});
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const newPanelForceTopIndex = forceTopPanels.indexOf(action.payload.name);
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if (newPanelForceTopIndex >= 0) {
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forceTopPanelsInfo[newPanelForceTopIndex] = {
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...action.payload,
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panelInfo,
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};
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} else {
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newState.push({ ...action.payload, panelInfo });
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}
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forceTopPanels.forEach((_, index) => {
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if (forceTopPanelsInfo[index]) {
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newState.push(forceTopPanelsInfo[index]);
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}
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});
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let lastAction = 'push';
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if (
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action.payload.name === panel_names.PLAYER_PANEL ||
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action.payload.name === panel_names.MEDIA_PANEL
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) {
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if (action.payload.panelInfo.modal) {
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lastAction = 'previewPush';
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}
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}
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console.log('[panelReducer] 🔵 PUSH_PANEL END', {
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resultPanels: newState.map(p => p.name),
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lastAction,
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});
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return {
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...state,
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panels: newState,
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lastPanelAction: lastAction,
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};
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}
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case types.POP_PANEL: {
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console.log('[panelReducer] 🔴 POP_PANEL START', {
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targetPanel: action.payload || 'last_panel',
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currentPanels: state.panels.map(p => p.name),
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});
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let lastAction = 'pop';
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let resultPanels;
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if (action.payload) {
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if (
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state.lastPanelAction.indexOf('preview') === 0 &&
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(action.payload === panel_names.PLAYER_PANEL ||
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action.payload === panel_names.MEDIA_PANEL)
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) {
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lastAction = 'previewPop';
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}
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resultPanels = state.panels.filter((panel) => panel.name !== action.payload);
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} else {
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if (state.lastPanelAction.indexOf('preview') === 0) {
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lastAction = 'previewPop';
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}
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resultPanels = state.panels.slice(0, state.panels.length - 1);
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}
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console.log('[panelReducer] 🔴 POP_PANEL END', {
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resultPanels: resultPanels.map(p => p.name),
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lastAction,
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});
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return {
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...state,
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panels: resultPanels,
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lastPanelAction: lastAction,
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};
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}
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case types.UPDATE_PANEL: {
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let lastIndex = -1;
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let lastAction = 'update';
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// 배열의 끝에서부터 시작하여 조건에 맞는 마지막 인덱스 찾기
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for (let i = state.panels.length - 1; i >= 0; i--) {
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if (state.panels[i].name === action.payload.name) {
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lastIndex = i;
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break; // 조건에 맞는 첫 번째 요소를 찾으면 루프 종료
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}
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}
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const newPanels = state.panels.map((panel, index) =>
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index === lastIndex
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? {
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...panel,
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panelInfo: { ...panel.panelInfo, ...action.payload.panelInfo },
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}
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: panel
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);
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if (newPanels.length > 0) {
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const lastPanel = newPanels[newPanels.length - 1];
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if (
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(lastPanel.name === panel_names.PLAYER_PANEL ||
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lastPanel.name === panel_names.MEDIA_PANEL) &&
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lastPanel.panelInfo.modal
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) {
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lastAction = 'previewUpdate';
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}
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}
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return {
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...state,
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panels: newPanels,
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lastPanelAction: lastAction,
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};
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}
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case types.RESET_PANELS: {
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console.log('[panelReducer] 🟢 RESET_PANELS START', {
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currentPanels: state.panels.map(p => p.name),
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payloadProvided: !!action.payload,
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});
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const updatedPanels = action.payload
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? action.payload.map((panel) => ({
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...panel,
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panelInfo: panel.panelInfo || {},
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}))
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: [];
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console.log('[panelReducer] 🟢 RESET_PANELS END', {
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resultPanels: updatedPanels.map(p => p.name),
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});
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return {
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...state,
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panels: updatedPanels,
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lastPanelAction: 'reset',
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};
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}
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// [251106] 패널 액션 큐 관련 reducer 케이스들
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case types.ENQUEUE_PANEL_ACTION: {
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console.log('[panelReducer] 🟠 ENQUEUE_PANEL_ACTION', {
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action: action.payload.action,
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queueId: action.payload.id,
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currentQueueLength: state.panelActionQueue.length,
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});
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const newQueueItem = action.payload;
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const updatedQueue = [...state.panelActionQueue, newQueueItem];
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return {
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...state,
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panelActionQueue: updatedQueue,
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queueError: null, // 에러 초기화
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};
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}
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case types.PROCESS_PANEL_QUEUE: {
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console.log('[panelReducer] 🟡 PROCESS_PANEL_QUEUE', {
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isProcessing: state.isProcessingQueue,
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queueLength: state.panelActionQueue.length,
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});
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// 이미 처리 중이거나 큐가 비어있으면 아무것도 하지 않음
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if (state.isProcessingQueue || state.panelActionQueue.length === 0) {
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return state;
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}
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// 큐의 첫 번째 아이템을 가져옴
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const firstQueueItem = state.panelActionQueue[0];
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const remainingQueue = state.panelActionQueue.slice(1);
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console.log('[panelReducer] 🟡 PROCESSING_QUEUE_ITEM', {
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action: firstQueueItem.action,
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queueId: firstQueueItem.id,
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remainingQueueLength: remainingQueue.length,
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});
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// 실제 패널 액션을 실행하여 새로운 상태 계산
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let newState = state;
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const startTime = Date.now();
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try {
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switch (firstQueueItem.action) {
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case 'PUSH_PANEL': {
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const mockAction = {
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type: types.PUSH_PANEL,
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payload: firstQueueItem.panel,
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duplicatable: firstQueueItem.duplicatable,
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};
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newState = panelsReducer(state, mockAction);
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break;
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}
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case 'POP_PANEL': {
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const mockAction = {
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type: types.POP_PANEL,
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payload: firstQueueItem.panelName,
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};
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newState = panelsReducer(state, mockAction);
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break;
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}
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case 'UPDATE_PANEL': {
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const mockAction = {
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type: types.UPDATE_PANEL,
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payload: firstQueueItem.panelInfo,
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};
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newState = panelsReducer(state, mockAction);
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break;
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}
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case 'RESET_PANELS': {
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const mockAction = {
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type: types.RESET_PANELS,
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payload: firstQueueItem.panels,
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};
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newState = panelsReducer(state, mockAction);
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break;
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}
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default:
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console.warn('[panelReducer] ⚠️ UNKNOWN_QUEUE_ACTION', firstQueueItem.action);
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newState = state;
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}
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const processingTime = Date.now() - startTime;
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const newTotalProcessed = state.queueStats.totalProcessed + 1;
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const newAverageTime =
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(state.queueStats.averageProcessingTime * state.queueStats.totalProcessed + processingTime) /
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newTotalProcessed;
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console.log('[panelReducer] ✅ QUEUE_ITEM_PROCESSED', {
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action: firstQueueItem.action,
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queueId: firstQueueItem.id,
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processingTime,
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newTotalProcessed,
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});
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return {
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...newState,
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panelActionQueue: remainingQueue,
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isProcessingQueue: remainingQueue.length > 0,
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queueStats: {
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...newState.queueStats,
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totalProcessed: newTotalProcessed,
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averageProcessingTime: Math.round(newAverageTime * 100) / 100,
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},
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};
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} catch (error) {
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console.error('[panelReducer] ❌ QUEUE_PROCESSING_ERROR', {
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action: firstQueueItem.action,
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queueId: firstQueueItem.id,
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error: error.message,
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});
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return {
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...state,
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panelActionQueue: remainingQueue,
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isProcessingQueue: remainingQueue.length > 0,
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queueError: {
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action: firstQueueItem.action,
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queueId: firstQueueItem.id,
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error: error.message,
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timestamp: Date.now(),
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},
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queueStats: {
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...state.queueStats,
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failedCount: state.queueStats.failedCount + 1,
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},
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};
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}
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}
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case types.CLEAR_PANEL_QUEUE: {
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console.log('[panelReducer] 🔵 CLEAR_PANEL_QUEUE', {
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currentQueueLength: state.panelActionQueue.length,
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});
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return {
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...state,
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panelActionQueue: [],
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isProcessingQueue: false,
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queueError: null,
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};
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}
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case types.SET_QUEUE_PROCESSING: {
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console.log('[panelReducer] 🟣 SET_QUEUE_PROCESSING', {
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isProcessing: action.payload.isProcessing,
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queueLength: state.panelActionQueue.length,
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});
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return {
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...state,
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isProcessingQueue: action.payload.isProcessing,
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};
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}
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default:
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return state;
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}
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};
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