[251106] fix: Dispatch Queue implementation

🕐 커밋 시간: 2025. 11. 06. 20:46:35

📊 변경 통계:
  • 총 파일: 7개
  • 추가: +398줄
  • 삭제: -1줄

📁 추가된 파일:
  + com.twin.app.shoptime/src/utils/advancedAsyncPanelExamples.js
  + com.twin.app.shoptime/src/utils/asyncActionUtils.js
  + com.twin.app.shoptime/src/utils/asyncPanelQueueExamples.js
  + com.twin.app.shoptime/src/utils/compatibleAsyncPanelExamples.js

📝 수정된 파일:
  ~ com.twin.app.shoptime/src/actions/actionTypes.js
  ~ com.twin.app.shoptime/src/actions/queuedPanelActions.js
  ~ com.twin.app.shoptime/src/reducers/panelReducer.js

🔧 주요 변경 내용:
  • 타입 시스템 안정성 강화
  • 핵심 비즈니스 로직 개선
  • 공통 유틸리티 함수 최적화
  • 대규모 기능 개발
  • 모듈 구조 개선
This commit is contained in:
2025-11-06 20:46:36 +09:00
parent 46ab30930d
commit f9290a12ba
7 changed files with 2712 additions and 1 deletions

View File

@@ -14,7 +14,12 @@ const initialState = {
totalProcessed: 0, // 총 처리된 액션 수
failedCount: 0, // 실패한 액션 수
averageProcessingTime: 0 // 평균 처리 시간
}
},
// [251106] 비동기 액션 관련 상태
asyncActions: {}, // 실행 중인 비동기 액션들 { actionId: { ... } }
completedAsyncActions: [], // 완료된 비동기 액션 ID들
failedAsyncActions: [], // 실패한 비동기 액션 ID들
};
// last one will be on top
@@ -332,6 +337,102 @@ export const panelsReducer = (state = initialState, action) => {
};
}
// [251106] 비동기 패널 액션 관련 reducer 케이스들
case types.ENQUEUE_ASYNC_PANEL_ACTION: {
console.log('[panelReducer] 🟠 ENQUEUE_ASYNC_PANEL_ACTION', {
actionId: action.payload.id,
timestamp: action.payload.timestamp,
});
return {
...state,
asyncActions: {
...state.asyncActions,
[action.payload.id]: {
...action.payload,
status: 'running',
startTime: Date.now(),
}
},
queueError: null, // 에러 초기화
};
}
case types.COMPLETE_ASYNC_PANEL_ACTION: {
console.log('[panelReducer] ✅ COMPLETE_ASYNC_PANEL_ACTION', {
actionId: action.payload.actionId,
timestamp: action.payload.timestamp,
});
const asyncAction = state.asyncActions[action.payload.actionId];
const executionTime = asyncAction ? Date.now() - asyncAction.startTime : 0;
// 실행 중인 액션에서 제거하고 완료된 액션에 추가
const newAsyncActions = { ...state.asyncActions };
delete newAsyncActions[action.payload.actionId];
return {
...state,
asyncActions: newAsyncActions,
completedAsyncActions: [
...state.completedAsyncActions,
{
actionId: action.payload.actionId,
result: action.payload.result,
executionTime,
completedAt: action.payload.timestamp,
}
].slice(-100), // 최근 100개만 유지
queueError: null,
queueStats: {
...state.queueStats,
totalProcessed: state.queueStats.totalProcessed + 1,
averageProcessingTime: Math.round(
((state.queueStats.averageProcessingTime * state.queueStats.totalProcessed) + executionTime) /
(state.queueStats.totalProcessed + 1) * 100
) / 100,
},
};
}
case types.FAIL_ASYNC_PANEL_ACTION: {
console.log('[panelReducer] ❌ FAIL_ASYNC_PANEL_ACTION', {
actionId: action.payload.actionId,
error: action.payload.error?.message || 'Unknown error',
timestamp: action.payload.timestamp,
});
const asyncAction = state.asyncActions[action.payload.actionId];
const executionTime = asyncAction ? Date.now() - asyncAction.startTime : 0;
// 실행 중인 액션에서 제거하고 실패한 액션에 추가
const newAsyncActions = { ...state.asyncActions };
delete newAsyncActions[action.payload.actionId];
return {
...state,
asyncActions: newAsyncActions,
failedAsyncActions: [
...state.failedAsyncActions,
{
actionId: action.payload.actionId,
error: action.payload.error,
executionTime,
failedAt: action.payload.timestamp,
}
].slice(-100), // 최근 100개만 유지
queueError: {
actionId: action.payload.actionId,
error: action.payload.error,
timestamp: action.payload.timestamp,
},
queueStats: {
...state.queueStats,
failedCount: state.queueStats.failedCount + 1,
},
};
}
default:
return state;
}